AnimatedTransition
@MainActor
open class AnimatedTransition: UIPercentDrivenInteractiveTransition,
UIViewControllerAnimatedTransitioning,
UIViewControllerTransitioningDelegate,
UINavigationControllerDelegate
转场动画类,默认透明度变化
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创建系统转场单例,不支持交互手势转场
Declaration
Swift
@MainActor public static let system: AnimatedTransition
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设置动画句柄
Declaration
Swift
@MainActor open var transitionBlock: ((AnimatedTransition) -> Void)?
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动画持续时间,必须大于0,默认同completionSpeed为0.35秒
Declaration
Swift
@MainActor open var transitionDuration: TimeInterval
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获取动画类型,默认根据上下文判断
Declaration
Swift
@MainActor open var transitionType: AnimatedTransitionType { get set }
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创建动画转场
Declaration
Swift
@MainActor override public init()
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创建动画句柄转场
Declaration
Swift
@MainActor public convenience init(block: (@MainActor @Sendable (AnimatedTransition) -> Void)?)
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是否启用交互pan手势进行pop|dismiss,默认false。可使用父类属性设置交互动画
Declaration
Swift
@MainActor open var interactEnabled: Bool { get set }
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指定与滚动视图pan手势的冲突交互方向,默认向下
Declaration
Swift
@MainActor open var interactDirection: UISwipeGestureRecognizer.Direction { get set }
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是否启用screenEdge交互手势进行pop|dismiss,默认false。与gestureRecognizer可共存
Declaration
Swift
@MainActor open var interactScreenEdge: Bool { get set }
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是否正在交互中,手势开始才会标记为YES,手势结束标记为NO
Declaration
Swift
@MainActor open private(set) var isInteracting: Bool { get }
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是否正在以交互方式dismiss|pop,需开启交互pan手势或screenEdge手势
Declaration
Swift
@MainActor open private(set) var isInteractDismissing: Bool { get }
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自定义交互句柄,可根据手势state处理不同状态的交互,返回YES执行默认交互,返回NO不执行。默认为空,执行默认交互
Declaration
Swift
@MainActor open var interactBlock: ((UIPanGestureRecognizer) -> Bool)?
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自定义交互时dismiss关闭动画完成回调(仅交互才会触发),默认nil
Declaration
Swift
@MainActor open var interactDismissCompletion: (() -> Void)?
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自定义dismiss关闭动画完成回调(交互和非交互都会触发),默认nil
Declaration
Swift
@MainActor open var dismissCompletion: (() -> Void)?
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当前交互pan手势对象,默认PanGestureRecognizer,可设置交互方向,滚动视图等
Declaration
Swift
@MainActor open var gestureRecognizer: UIPanGestureRecognizer { get set }
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当前交互screenEdge手势对象,可设置交互边,默认left
Declaration
Swift
@MainActor open var screenEdgeGestureRecognizer: UIScreenEdgePanGestureRecognizer { get set }
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手工绑定交互控制器,添加pan手势或screenEdge手势,需要vc.view存在时调用才生效。默认自动绑定,如果自定义interactBlock,必须手工绑定
Declaration
Swift
@MainActor open func interact(with viewController: UIViewController)
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是否启用默认展示控制器,启用后自动设置presentationBlock返回PresentationController,默认false
Declaration
Swift
@MainActor open var presentationEnabled: Bool { get set }
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设置展示控制器创建句柄,自定义弹出效果。present时建议设置modalPresentationStyle为Custom
Declaration
Swift
@MainActor open var presentationBlock: ((UIViewController, UIViewController?) -> UIPresentationController)?
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Undocumented
Declaration
Swift
@MainActor open func animationController(forPresented presented: UIViewController, presenting: UIViewController, source: UIViewController) -> UIViewControllerAnimatedTransitioning?
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Undocumented
Declaration
Swift
@MainActor open func animationController(forDismissed dismissed: UIViewController) -> UIViewControllerAnimatedTransitioning?
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Undocumented
Declaration
Swift
@MainActor open func interactionControllerForPresentation(using animator: UIViewControllerAnimatedTransitioning) -> UIViewControllerInteractiveTransitioning?
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Undocumented
Declaration
Swift
@MainActor open func interactionControllerForDismissal(using animator: UIViewControllerAnimatedTransitioning) -> UIViewControllerInteractiveTransitioning?
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Undocumented
Declaration
Swift
@MainActor open func presentationController(forPresented presented: UIViewController, presenting: UIViewController?, source: UIViewController) -> UIPresentationController?
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Undocumented
Declaration
Swift
@MainActor open func navigationController(_ navigationController: UINavigationController, animationControllerFor operation: UINavigationController.Operation, from fromVC: UIViewController, to toVC: UIViewController) -> UIViewControllerAnimatedTransitioning?
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Undocumented
Declaration
Swift
@MainActor open func navigationController(_ navigationController: UINavigationController, interactionControllerFor animationController: UIViewControllerAnimatedTransitioning) -> UIViewControllerInteractiveTransitioning?
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Undocumented
Declaration
Swift
@MainActor open func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval
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Undocumented
Declaration
Swift
@MainActor open func animateTransition(using transitionContext: UIViewControllerContextTransitioning)
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转场上下文,只读
Declaration
Swift
@MainActor open private(set) weak var transitionContext: UIViewControllerContextTransitioning? { get }
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标记动画开始(自动添加视图到容器)
Declaration
Swift
@MainActor open func start()
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执行动画,子类重写,可选
Declaration
Swift
@MainActor open func animate()
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自动标记动画完成(根据transitionContext是否被取消判断)
Declaration
Swift
@MainActor open func complete()